Mobile casual games,
built 5–10× faster
AI-accelerated production for rewarded platforms, loyalty programs, brand ecosystems, and edtech. Puzzle, word, arcade, branded mini-games — concept to soft launch in 4–8 weeks, then fast iteration.
Worked with a Tier-1 EU cash-reward gaming platform (acquired by a major Korean publisher in 2026) — under NDA.
Selected work
Three shipped titles. One Tier-1 client.
We show what we ship. No prototypes, no “coming soon,” no decks of work we never finished.
Specifics under NDA — happy to discuss in call.
What we do
Mobile casual. Multiple verticals.
Same form factor — mobile casual games — across rewarded, loyalty, brand, and edtech contexts. Speed comes from an AI-accelerated pipeline, not from cutting corners.
Sweet spot
Also fluent in
Three titles shipped, one Tier-1 NDA case study. We lead with puzzle, word, and arcade — and we are happy to discuss adjacent casual genres on a call.
Proven
Adjacent fits
Tier-1 EU rewarded platform under NDA is the proven case. Adjacent verticals share the same form factor — short loops, ad-tolerant pacing, integration with your stack.
- Engine
- Unity 2022+
- Web
- HTML5 games
- Backend
- Firebase / PlayFab / serverless
- Ads
- AdMob, AppLovin MAX, LevelPlay
- Attribution
- Adjust, AppsFlyer, Singular
- Analytics
- GameAnalytics, Firebase, custom events
Minimal engineering on your side to plug into your rewarded SDK, offerwall, and event tracking. We speak ad-stack.
Every build comes with D1/D7 retention projections, ARPDAU benchmarks, and an ad placement strategy — not vibes.
Shipped, soft-launched, A/B tested. We are not a prototype shop and we will not pretend to be one.
Discipline is in the form factor and the production system, not in a single vertical. Verticals expand; the pipeline does not change.
How we work
Time & material, pinned to milestones.
We bill by the hour — but every hour is estimated against a milestone with a playable build. You get full transparency on burn rate, we own the schedule. AI-accelerated production keeps the hour count low: 4–8 weeks to soft launch.
Game design brief, technical requirements, integration scope. Output: milestone-pinned estimate with hour bands per milestone and a production timeline.
Weekly milestones with playable builds. Continuous integration of your SDK and analytics. Internal QA and soft-launch readiness.
Limited geo or cohort launch. Daily metrics review with you. Tuning based on D1, D7, and ARPDAU.
Either a full handoff with documentation, or ongoing LiveOps as a separate engagement. Your call.
We integrate AI deeply into day-to-day production — code, content, and asset generation. The result is more shots on goal per dollar, faster A/B cycles in your rewarded inventory, and less time between “build it” and “see the numbers.”
Discipline
Where we don’t fit.
We are a small team that ships clean. To stay clean, we say no to projects outside our form factor: no AAA, mid-core, or RPG; no AR or VR; no Roblox, UEFN, or Fortnite content; no console or PC native.
If your project is one of the above — we are probably not the right studio for it. Tell us about it anyway. We work with a network of trusted casual, mid-core, and platform teams, and we are happy to connect you to people who actually love that kind of work.
Contact
15 minutes is enough to know if we fit.
No discovery forms. Pick a slot, or write directly. We will tell you honestly if we are not the right studio for the project.